Baines, Christians and Secco, Emanuele Lindo (2022) Design of a set of interfaces to estimate whether computer games improve user’s skills and abilities. Acta Scientific Computer Sciences.
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Abstract
This paper presents a set of interfaces to estimate the impact of playing computer games over a short period of time on players skills and abilities such as memory, reaction time and hand eye coordination. A review over other studies that have been conducted on the field with compares methodology and results is reported. The a set of 3 different systems is presented with the design of experimental protocols in order to validate such systems. Four subjects are selected at random, with all different ages and past computer game experience. These 4 subjects are all tested with the 3 proposed systems (i) before playing the computer games and (ii) after that. Results of suggest that playing computer games over a short period of time can slightly improve the reaction time and the short-term memory, as well as the hand eye coordination.
Item Type: | Article |
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Additional Information and Comments: | Copyright: © 2022 Christian Baines and Emanuele Lindo Secco. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. |
Faculty / Department: | Faculty of Human and Digital Sciences > Mathematics and Computer Science |
Depositing User: | Emanuele Secco |
Date Deposited: | 09 Sep 2022 08:28 |
Last Modified: | 09 Sep 2022 08:28 |
URI: | https://hira.hope.ac.uk/id/eprint/3604 |
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