Gransden, C.A. (2017) Pokémon GO: A Revolution in Social Gaming (Case Study). In: Social Media Marketing. SAGE, London. ISBN 9781526423870 (Accepted for Publication)
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Official URL: https://us.sagepub.com/en-us/nam/social-media-mark...
Abstract
Pokémon GO was released in the summer of 2016, it became an instant hit and made $1 billion dollars in under a year. This case study examines how it became such a success and its impact on social gaming.
Item Type: | Book Section |
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Faculty / Department: | Faculty of Business, Law and Criminology > Liverpool Hope Business School |
Depositing User: | Clay Gransden |
Date Deposited: | 04 Jul 2017 13:39 |
Last Modified: | 04 Jul 2017 13:39 |
URI: | https://hira.hope.ac.uk/id/eprint/2074 |
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